- Apresentações
- Documentos
- Infográficos
Where the Whales live: the pyramid model of F2P design
Nicholas Lovell
•
Há 10 anos
FGS 2011: Panel: Metrics From Top Game Developers
mochimedia
•
Há 13 anos
Word Power: 11 Techniques for Writing More Persuasive Copy
Barry Feldman
•
Há 7 anos
It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming)
Betable
•
Há 11 anos
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
David Farrell
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Há 12 anos
Mobile App Stores Economy - Casual Connect 2012
App Annie
•
Há 11 anos
产品设计与用户体验(马化腾)
GameLook .com
•
Há 14 anos
Operational Product - 运营性产品 - Panghufei/胖胡斐
darklylee
•
Há 13 anos
Guide to Effective Brainstorming
Ba Low
•
Há 16 anos
Better Ideas Faster: How to Brainstorm More Effectively
David Sherwin
•
Há 13 anos
SERIOUS GAMES-A Sizeable Market
Eliane Alhadeff
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Há 16 anos
Games For Change 2011 - EnerCities
Derk Geus
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Há 12 anos
2011“外媒看中国”十大话题年终回顾
Xiao Mi
•
Há 12 anos
Physics Solutions for Innovative Game Design
John Wilker
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Há 14 anos
Pop Cap’s First Year In China
James Gwertzman
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Há 14 anos