7. Ready Run
2:1:00 2:1:10 2:1:30
Arrival
Time
Waiting Time
Completion Time
Burst
Time
Turn Around
Time
Response Time
8. CPU Utilization
Fair CPU allocation
Maximize Throughput
Minimize Turn Around Time
Minimize Response Time
Minimize Waiting Time
9. Pre-emptive Non Pre-emptive
First Come First Serve
Shortest Job First
Priority
Longest Job First
Round Robin
Multilevel Queue
Multilevel Feedback Queue Highest Response Ratio