Personal Information
Organização/Local de trabalho
Naucalpan de Juárez Area, Mexico Mexico
Cargo
Mentor, Professor, Game/UX Designer and CG Artist.
Setor
Technology / Software / Internet
Sobre
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Marcadores
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
Ver mais
Apresentações
(12)Documentos
(3)Gostaram
(32)A Gaming Company Structure
Juan Gabriel Gomila Salas
•
Há 8 anos
How to make people love your game in 90 seconds or less
Dori Adar
•
Há 9 anos
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
Há 8 anos
Game designer's journey 2.0
Andrew Dotsenko
•
Há 8 anos
On the way to good Game Design
Andrew Dotsenko
•
Há 8 anos
¿Cuanto cuesta el desarrollo de realidad virtual?
Fausto Cantú
•
Há 7 anos
Tyson Greer - Mobile Edugame Market Innovations 2014
SeriousGamesAssoc
•
Há 9 anos
SEO: Getting Personal
Kirsty Hulse
•
Há 7 anos
The Build Trap
Melissa Perri
•
Há 7 anos
Why Marketing should care about Entertainment
WAKSTER Limited
•
Há 7 anos
10 Insightful Quotes On Designing A Better Customer Experience
Yuan Wang
•
Há 7 anos
You Are Not As Rational As You Think
Yang Ao Wei 楊翱維
•
Há 7 anos
Introduction to Game Development
Sumit Jain
•
Há 8 anos
Final version empathic design v2
Valeryia Kazheunikava
•
Há 9 anos
Let’s Get Serious With Games
Martin Reimer
•
Há 14 anos
Level Design Workshop - GDC China 2012
Joel Burgess
•
Há 11 anos
GDC 2016: Modular Level Design of Fallout 4
Joel Burgess
•
Há 8 anos
U.S. Gaming Trends Report
Adobe
•
Há 8 anos
Estudio de Consumo de Medios y Dispositivos entre internautas mexicanos
IAB México
•
Há 9 anos
Tipografia
juan_jesus verdeguer
•
Há 10 anos
Games as business
Plínio Okamoto
•
Há 10 anos
What Is A Game Engine
Seth Sivak
•
Há 14 anos
Game in progress new business models for the videogame industry
Luc Bourcier
•
Há 12 anos
Data Gone Wrong - GDCNext 2013
emily_greer
•
Há 10 anos
GDC 2014 Core Games, Real Numbers: Going Cross-Platform
emily_greer
•
Há 10 anos
Diseño de Personajes
Giselle Escandón
•
Há 9 anos
It's Not About You: A Scientific Approach to Effective Indie Game Marketing
IndieGameGirl
•
Há 9 anos
Libro Blanco del Desarrollo Español de Videojuegos
DEV, Desarrollo Español de Videojuegos
•
Há 9 anos
Naughty Dog Vertex
Naughty Dog
•
Há 11 anos
Personal Information
Organização/Local de trabalho
Naucalpan de Juárez Area, Mexico Mexico
Cargo
Mentor, Professor, Game/UX Designer and CG Artist.
Setor
Technology / Software / Internet
Sobre
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Marcadores
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
Ver mais