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Brain Rules for Effective Learning Environments
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Brain Rules for Effective Learning Environments
1.
2.
GLENN WIEBE glennw@essdack.org @glennw98 socialstudiescentral.com glennwiebe.org
3.
4.
5.
“The world is
filled with enthusiastic, energetic people . . .
6.
“Too bad they’re usually
under the age of seven.” Esa Saarinen Finland
7.
find some BUDDIES
8.
Tic Tac Toe
9.
Pong
10.
Galaga
11.
SimCity
12.
World of Warcraft
13.
Oculus Rift
14.
games haven’t gotten SIMPLER
15.
COMPLEX they’ve got more
16.
?WHY
17.
because the brain DEMANDS
IT
18.
“The brain developed
to solve problems relating to surviving in an unstable, outdoor environment and to do so in near constant motion.” John Medina Brain Rules
19.
socialstudiescentral.com
20.
can I EAT
IT?
21.
can it EAT
ME?
22.
can I have
SEXWITH IT?
23.
we all remember this
24.
25.
neural networks
26.
“If you wanted
to create an educational environment that was directly opposed to what the brain is good at doing . . .
27.
“. . .
you would probably design something like a modern classroom.” John Medina Brain Rules
28.
?characteristics of a highly
effective learning environment
29.
• students make
choices • students become experts • solving problems is required • immediate feedback
30.
• there’s always
an answer • failure is a good thing • learning is collaborative
31.
32.
?characteristics of a
highly popular game
33.
34.
35.
whatcha got?
36.
brain research effective learning environments games / toys
/ sims
37.
increase literacy skills improve
problem solving skills simulate authentic situations
38.
encourage collaboration engage students in content lead
to sophisticated research
39.
what NEXT?
40.
TALK with students 1
41.
LEARN MORE about
play2 TALK with students1
42.
Don’t Bother Me,
Mom -- I’m Learning! Marc Prensky The Game Believes in You Greg Toppo Play Like a Pirate Quinn Rollins
43.
playplaylearn.com instituteofplay.org gvlibraries.org
44.
LEARN MORE about
play2 TALK with students1 3 FIND games & toys
45.
Google CARDBOARD
46.
Google STREETVIEW
47.
48.
49.
50.
51.
52.
53.
what might this
look like in your CLASSROOM?
54.
BREAKOUT EDU.com
55.
showyourwork
56.
˚ FACEBOOK
57.
TOYS
58.
59.
socialstudiescentral.com
60.
board GAMES
61.
mobile APPS
62.
video GAMES
63.
64.
SimCityEdu simcityedu.org
65.
MineCraftEdu minecraftedu.com
66.
serious games gamesforchange.org
67.
educade.org
68.
graphite.org
69.
goo.gl/dRNXm1
70.
go ONLINE #gamification #boardgames #gbl
71.
PLAY the games
72.
73.
be brave! MAKE A
PANCAKE
74.
75.
what are you ZINKING
about?
76.
GLENN WIEBE glennw@essdack.org @glennw98 socialstudiescentral.com glennwiebe.org