4.18.24 Movement Legacies, Reflection, and Review.pptx
E learning futures
1. “ E-learning Futures? Speculations for a Time Yet to Come” Reported by: G-one T. Paisones Archie Ryan B. Cutanda Mark Phillip Baring Jayford Valduheza
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9. Some Options for Technology Use Form of use Teacher example Student example Presentational Using PowerPoint to construct and structure a visual presentation Using PowerPoint to report back, showing the findings or outcomes of a discussion. This also enables non-linear presentation if so desired. Generative Using an outliner to demonstrate a text structure (It allows switching between plan and execution) Building a game using web pages requires the development of understanding of a topic then translation into a motivating structure and presentation to others Representational (transduction) Using Excel to convert numbers and to show relationships or saving a sequence of charts into the same format to create movement and animation where none existed before Write a script then use iMovie to create a narrative documentary. The script needs to be researched, written, visualized, shot, edited and annotated, then presented
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11. Components of E-learning Interactions Outcome Interactive activity Digital asset Support Assessment Create Diagram/map Drawing FAQ Self-test/quiz Evaluate Journal Photograph Contextual help Essay/report Synthesize Tutorial Diagram/map Links to checklists Journal Analyze Case study Text Self-checking Prognosis Apply Presentation Simulation Collaboration with others Hypothesis Understand Game Animation Classification Recall Web quest Video clip Links to further resources Plan Experiment Audio clip Visual representation Role playing Musical score Troubleshooting Game Diagnosis Simulation Composing Presentation