SlideShare uma empresa Scribd logo
1 de 95
Mobile+Web UX
      Mobile+Web DevCon
      San Francisco, July 2012
Welcome
      David M. Hogue, Ph.D.
      VP Experience Design
      Fluid, San Francisco
Devices Today
1.1B+
                                227 million
                                current generation video
                                game consoles


                                26.7 million
                                e-readers sold in the last
                                two years

  personal computers            18 million
       on Earth                 Kinect motion-sensing
                                systems


                                600 million

  400             365
                                people around the
                                world have broadband
                                lines for Internet access,
                                about the same access
million Android   million iOS   the web through mobile
                                devices
     devices       devices
Smartphone
     Tablet
Desktop / Laptop
   e-Reader
   Television
It is a
multi-screen
  world.
Click
 Tap
Gesture
 Talk
The mouse is
no longer king.
We need a
UX strategy
 that works
everywhere.
UX Strategy
Technology is great…
… but this is really about the people.
People first.
Motivation
 Behavior
 Emotion
Creativity
Focus on people
 not technology
   and solutions
        emerge.
Understand context.
Context involves:
People
Places
Objects
Needs (or Wants)
Urgency
Importance
Core Principles
Focus
Attention
Reduce Cognitive Load
Assist
Memory
Recover from loss and failure.
Yes, I know.
Make
Connections
Foster
Emotion
Sense the World
Ask
What is the purpose?
What else might it do?
Is it meaningful?
Can it be learned quickly?
What is unnecessary?

What will make it enjoyable?
Participate
Use the device.
Join the crowd.
Immerse and observe.
Embrace chaos.
UX Tactics
UX Strategy for Any Device
Be ruthless.
Understand.
Focus.
Edit.
Edit again.
“I saw the angel in
the marble and
carved until I set
him free.”
“Get yourself
fully dressed
and then,
before
walking out
the front
door, pause
by the mirror
and remove
one item.”
“You have to deeply understand the essence
of a product in order to be able to get rid of
the parts that are not essential.”
Focus
on only the most
important data and
actions. There is

no room
for the extraneous.
Some essentials…
Perceivability
always wins.
Invisibility is a challenge.
Don’t make it seem interactive,

if it isn’t interactive.
Touch
Give enough room.
Fitts’ Law (actually, Meyer’s Law.)
Tactility invites touch.
Dip your fingers…
Tapping is easy.
    Typing is hard.
Match keyboard to information.
There is no hover
    with your finger.
Gestures
leave no trace.
  (Well, not much.)
Touch Traces
The opportunity
  to gesture
can be difficult to communicate.
Leap Motion
Overlays for instructions.
Show, don’t tell.
Visual indicators and hints.
                      Overlays for instructions.
Gestures
Are easy when they are familiar.
Are easy when they make sense.

But gestures may still be arbitrary.
Swipe to navigate.
Pull to refresh.
Spread to Insert
Gestures may involve

more than the screen,
     they may involve the

   entire device.
Shake to randomize.
Motion can:
Provide cues for interaction.
Focus attention.
Make connections.
Facilitate understanding.
Establish mental models.
Motion conveys meaning.
“John Bohannon: Dance vs. Powerpoint, A Modest Proposal” on TED
Motion can help
experiences feel more

   natural.
It is new, and it just feels right.
Multiple screens
require designs that are

 responsive.
Create layouts
whose elements

flow and
adapt
between the
break points.
People expect to have
 the same experience

everywhere.
Future UX
Move beyond tasks
   to focus on

  abilities.
It will not be about what we

   need to do.
 It will be about what we

       can do.
Mobile Today
New ways of doing common things.

News, books, music, photos, sharing,
buying, finding, learning, navigating,
scheduling, contacting…

All from our pockets.
Analysts said
 mobile devices are only good for

content and contact.
But we quickly
 discovered we could

create things.
We create information.
We capture the world around us.
We sketch and compose.
We remix.
We create,
because we can.
In the future
 our devices will create things

with us and for us.
Device Senses
Sound
Light
Touch
Location
Orientation
Motion
Radio
Future Senses?
Pressure
Temperature
Humidity
Chemical
IR & UV
Magnetics
Sensordrone
Devices will

gather information
   automatically for us.
UX Strategy for Any Device
UX Strategy for Any Device
We will be able to

access and create
  information anywhere.
UX Strategy for Any Device
Interfaces could be integrated
nearly everywhere, they could be

      ubiquitous.
UX Strategy for Any Device
UX Strategy for Any Device
The growing network of

   sensing devices
will understand us and our context.
Google Sky augments our reality.
Siri and Google Now understand our context.
Devices and interfaces will change
   and become more natural,

    more organic.
Regardless of the

technology,
 we are designing

for people.
Motivation
 Behavior
 Emotion
Creativity
People first.
Thank You
       David M. Hogue, Ph.D.
       VP Experience Design
       Fluid, San Francisco

Mais conteúdo relacionado

Mais procurados

SXSW 2015 - Storytelling Engines for Smart Environments
SXSW 2015 -  Storytelling Engines for Smart EnvironmentsSXSW 2015 -  Storytelling Engines for Smart Environments
SXSW 2015 - Storytelling Engines for Smart Environmentscalmr.io
 
Surface computing
Surface computingSurface computing
Surface computingjaishreejai
 
Designing Our Future: Technologies and Behaviors that Impact Design
Designing Our Future: Technologies and Behaviors that Impact DesignDesigning Our Future: Technologies and Behaviors that Impact Design
Designing Our Future: Technologies and Behaviors that Impact DesignMarci Ikeler
 
surface computing seminar Jecrc,jaipur
surface computing seminar Jecrc,jaipursurface computing seminar Jecrc,jaipur
surface computing seminar Jecrc,jaipurprabhattiwari999
 
Shaspa Intelligent Shared Spaces And Sustainable Development
Shaspa Intelligent Shared Spaces And Sustainable DevelopmentShaspa Intelligent Shared Spaces And Sustainable Development
Shaspa Intelligent Shared Spaces And Sustainable DevelopmentDavid Wortley
 
Interfaces & Interactions by Jessi Baker
Interfaces & Interactions by Jessi BakerInterfaces & Interactions by Jessi Baker
Interfaces & Interactions by Jessi BakerJessi Baker
 
David Wortley - Serious Gaming
David Wortley - Serious GamingDavid Wortley - Serious Gaming
David Wortley - Serious GamingSimeon Nedkov
 
User defined gestures for surface computing
User defined gestures for surface computingUser defined gestures for surface computing
User defined gestures for surface computingSummiya Farheen
 
Designing for the Thingfrastructure or playing the data clouds
Designing for the Thingfrastructure or playing the data cloudsDesigning for the Thingfrastructure or playing the data clouds
Designing for the Thingfrastructure or playing the data cloudsToby Barnes
 
Surface computing by deekshita bhuyan
Surface computing by deekshita bhuyanSurface computing by deekshita bhuyan
Surface computing by deekshita bhuyandkshtbhuyan20
 
PSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK
 
microsoft Surface computer
microsoft Surface computer microsoft Surface computer
microsoft Surface computer Ashish Singh
 

Mais procurados (20)

SXSW 2015 - Storytelling Engines for Smart Environments
SXSW 2015 -  Storytelling Engines for Smart EnvironmentsSXSW 2015 -  Storytelling Engines for Smart Environments
SXSW 2015 - Storytelling Engines for Smart Environments
 
Surface computing
Surface computingSurface computing
Surface computing
 
Surface computer
Surface computerSurface computer
Surface computer
 
Designing Our Future: Technologies and Behaviors that Impact Design
Designing Our Future: Technologies and Behaviors that Impact DesignDesigning Our Future: Technologies and Behaviors that Impact Design
Designing Our Future: Technologies and Behaviors that Impact Design
 
Surface Computing
Surface ComputingSurface Computing
Surface Computing
 
surface computing seminar Jecrc,jaipur
surface computing seminar Jecrc,jaipursurface computing seminar Jecrc,jaipur
surface computing seminar Jecrc,jaipur
 
Surface computing
Surface computingSurface computing
Surface computing
 
Shaspa Intelligent Shared Spaces And Sustainable Development
Shaspa Intelligent Shared Spaces And Sustainable DevelopmentShaspa Intelligent Shared Spaces And Sustainable Development
Shaspa Intelligent Shared Spaces And Sustainable Development
 
Interfaces & Interactions by Jessi Baker
Interfaces & Interactions by Jessi BakerInterfaces & Interactions by Jessi Baker
Interfaces & Interactions by Jessi Baker
 
Surface computing by raviteja
Surface computing by ravitejaSurface computing by raviteja
Surface computing by raviteja
 
David Wortley - Serious Gaming
David Wortley - Serious GamingDavid Wortley - Serious Gaming
David Wortley - Serious Gaming
 
User defined gestures for surface computing
User defined gestures for surface computingUser defined gestures for surface computing
User defined gestures for surface computing
 
Surface computer
Surface computerSurface computer
Surface computer
 
Designing for the Thingfrastructure or playing the data clouds
Designing for the Thingfrastructure or playing the data cloudsDesigning for the Thingfrastructure or playing the data clouds
Designing for the Thingfrastructure or playing the data clouds
 
Surface computing by deekshita bhuyan
Surface computing by deekshita bhuyanSurface computing by deekshita bhuyan
Surface computing by deekshita bhuyan
 
PSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK Future Of Home Living Report
PSFK Future Of Home Living Report
 
Surface computer
Surface computerSurface computer
Surface computer
 
J. Social Interaction
J. Social InteractionJ. Social Interaction
J. Social Interaction
 
microsoft Surface computer
microsoft Surface computer microsoft Surface computer
microsoft Surface computer
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 

Destaque

02. types of communication
02. types of communication02. types of communication
02. types of communicationLakkhan Robidas
 
All universities (bangladesh) contact details
All universities (bangladesh) contact detailsAll universities (bangladesh) contact details
All universities (bangladesh) contact detailsRidwanul Mosrur
 
Nutritional guideline in bangladesh
Nutritional guideline in bangladeshNutritional guideline in bangladesh
Nutritional guideline in bangladeshSajia Iqbal
 
Daffodil international university (DIU)
Daffodil international university (DIU)Daffodil international university (DIU)
Daffodil international university (DIU)Md. Joynul Abedin
 
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)Dave Hogue
 
Mobile UI Design – User Centered Design and UI Best Practices
Mobile UI Design – User Centered Design and UI Best PracticesMobile UI Design – User Centered Design and UI Best Practices
Mobile UI Design – User Centered Design and UI Best PracticesOXD
 
Design in Tech Report 2017
Design in Tech Report 2017Design in Tech Report 2017
Design in Tech Report 2017John Maeda
 

Destaque (8)

My Prsentation
My Prsentation My Prsentation
My Prsentation
 
02. types of communication
02. types of communication02. types of communication
02. types of communication
 
All universities (bangladesh) contact details
All universities (bangladesh) contact detailsAll universities (bangladesh) contact details
All universities (bangladesh) contact details
 
Nutritional guideline in bangladesh
Nutritional guideline in bangladeshNutritional guideline in bangladesh
Nutritional guideline in bangladesh
 
Daffodil international university (DIU)
Daffodil international university (DIU)Daffodil international university (DIU)
Daffodil international university (DIU)
 
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)
The Complexity Curve: How to Design for Simplicity (SXSW, March 2012)
 
Mobile UI Design – User Centered Design and UI Best Practices
Mobile UI Design – User Centered Design and UI Best PracticesMobile UI Design – User Centered Design and UI Best Practices
Mobile UI Design – User Centered Design and UI Best Practices
 
Design in Tech Report 2017
Design in Tech Report 2017Design in Tech Report 2017
Design in Tech Report 2017
 

Semelhante a UX Strategy for Any Device

Designing for an internet of things
Designing for an internet of thingsDesigning for an internet of things
Designing for an internet of thingsTimo Arnall
 
The web in the world
The web in the worldThe web in the world
The web in the worldTimo Arnall
 
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthImmersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthDavid Wortley
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still humanReading Room
 
Supersense! Studio Context
Supersense! Studio ContextSupersense! Studio Context
Supersense! Studio ContextPhilip van Allen
 
Fallon Brainfood: CES 2011 Rewind
Fallon Brainfood: CES 2011 RewindFallon Brainfood: CES 2011 Rewind
Fallon Brainfood: CES 2011 RewindJacob Abernathy
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceAugmentedWorldExpo
 
XR - The Future of Intelligence
XR - The Future of IntelligenceXR - The Future of Intelligence
XR - The Future of IntelligenceTish Shute
 
UX Alive Conference speaker is Sophie Kleber (Huge) presentations
UX Alive Conference speaker is Sophie Kleber (Huge) presentationsUX Alive Conference speaker is Sophie Kleber (Huge) presentations
UX Alive Conference speaker is Sophie Kleber (Huge) presentationsUX Alive Conference
 
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...Christopher Carter
 
A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 Leandro Agro'
 
Technology,
 visual Trends 
& References
Technology,
 visual Trends 
& ReferencesTechnology,
 visual Trends 
& References
Technology,
 visual Trends 
& ReferencesCocoon Experience
 
The future collider
The future colliderThe future collider
The future colliderJoshua Davis
 
Epsilon CES 2017 Trend Recap
Epsilon CES 2017 Trend RecapEpsilon CES 2017 Trend Recap
Epsilon CES 2017 Trend RecapTom Edwards
 
Epsilon 2017 CES Trends recap
Epsilon 2017 CES Trends recapEpsilon 2017 CES Trends recap
Epsilon 2017 CES Trends recapSteven Harries
 
microsoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptmicrosoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptAnkush306222
 
microsoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptmicrosoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptBree79
 
The Smart Object Age - Design Group Italia
The Smart Object Age - Design Group ItaliaThe Smart Object Age - Design Group Italia
The Smart Object Age - Design Group ItaliaGianandrea Giacoma
 
Designing for... The Smart Object Age
Designing for... The Smart Object AgeDesigning for... The Smart Object Age
Designing for... The Smart Object AgeLeandro Agro'
 

Semelhante a UX Strategy for Any Device (20)

Designing for an internet of things
Designing for an internet of thingsDesigning for an internet of things
Designing for an internet of things
 
The web in the world
The web in the worldThe web in the world
The web in the world
 
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthImmersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital Earth
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still human
 
Supersense! Studio Context
Supersense! Studio ContextSupersense! Studio Context
Supersense! Studio Context
 
Fallon Brainfood: CES 2011 Rewind
Fallon Brainfood: CES 2011 RewindFallon Brainfood: CES 2011 Rewind
Fallon Brainfood: CES 2011 Rewind
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of Intelligence
 
XR - The Future of Intelligence
XR - The Future of IntelligenceXR - The Future of Intelligence
XR - The Future of Intelligence
 
UX Alive Conference speaker is Sophie Kleber (Huge) presentations
UX Alive Conference speaker is Sophie Kleber (Huge) presentationsUX Alive Conference speaker is Sophie Kleber (Huge) presentations
UX Alive Conference speaker is Sophie Kleber (Huge) presentations
 
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...
Gilbane 2013 Boston - Are You Prepared to Create Content for the Internet of ...
 
A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 A Design Journey /// Naba 2014
A Design Journey /// Naba 2014
 
Technology,
 visual Trends 
& References
Technology,
 visual Trends 
& ReferencesTechnology,
 visual Trends 
& References
Technology,
 visual Trends 
& References
 
The future collider
The future colliderThe future collider
The future collider
 
Epsilon CES 2017 Trend Recap
Epsilon CES 2017 Trend RecapEpsilon CES 2017 Trend Recap
Epsilon CES 2017 Trend Recap
 
Epsilon 2017 CES Trends recap
Epsilon 2017 CES Trends recapEpsilon 2017 CES Trends recap
Epsilon 2017 CES Trends recap
 
microsoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptmicrosoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.ppt
 
microsoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.pptmicrosoft-surface-ppt From EnggRoom.ppt
microsoft-surface-ppt From EnggRoom.ppt
 
The Smart Object Age - Design Group Italia
The Smart Object Age - Design Group ItaliaThe Smart Object Age - Design Group Italia
The Smart Object Age - Design Group Italia
 
DGI_The_Smart_Object_Age
DGI_The_Smart_Object_AgeDGI_The_Smart_Object_Age
DGI_The_Smart_Object_Age
 
Designing for... The Smart Object Age
Designing for... The Smart Object AgeDesigning for... The Smart Object Age
Designing for... The Smart Object Age
 

Mais de Dave Hogue

Design Sprints for Innovation
Design Sprints for InnovationDesign Sprints for Innovation
Design Sprints for InnovationDave Hogue
 
We Don't Watch the Internet, We Live in It
We Don't Watch the Internet, We Live in ItWe Don't Watch the Internet, We Live in It
We Don't Watch the Internet, We Live in ItDave Hogue
 
UX-Driven Innovation
UX-Driven InnovationUX-Driven Innovation
UX-Driven InnovationDave Hogue
 
Meaningful Design
Meaningful DesignMeaningful Design
Meaningful DesignDave Hogue
 
Psychology for UX and Human Experience
Psychology for UX and Human ExperiencePsychology for UX and Human Experience
Psychology for UX and Human ExperienceDave Hogue
 
You Want Me to Measure What?
You Want Me to Measure What?You Want Me to Measure What?
You Want Me to Measure What?Dave Hogue
 
Psychology for User Experience
Psychology for User ExperiencePsychology for User Experience
Psychology for User ExperienceDave Hogue
 
Brainstorming & Collaboration on Multi-Disciplinary Teams
Brainstorming & Collaboration on Multi-Disciplinary TeamsBrainstorming & Collaboration on Multi-Disciplinary Teams
Brainstorming & Collaboration on Multi-Disciplinary TeamsDave Hogue
 

Mais de Dave Hogue (8)

Design Sprints for Innovation
Design Sprints for InnovationDesign Sprints for Innovation
Design Sprints for Innovation
 
We Don't Watch the Internet, We Live in It
We Don't Watch the Internet, We Live in ItWe Don't Watch the Internet, We Live in It
We Don't Watch the Internet, We Live in It
 
UX-Driven Innovation
UX-Driven InnovationUX-Driven Innovation
UX-Driven Innovation
 
Meaningful Design
Meaningful DesignMeaningful Design
Meaningful Design
 
Psychology for UX and Human Experience
Psychology for UX and Human ExperiencePsychology for UX and Human Experience
Psychology for UX and Human Experience
 
You Want Me to Measure What?
You Want Me to Measure What?You Want Me to Measure What?
You Want Me to Measure What?
 
Psychology for User Experience
Psychology for User ExperiencePsychology for User Experience
Psychology for User Experience
 
Brainstorming & Collaboration on Multi-Disciplinary Teams
Brainstorming & Collaboration on Multi-Disciplinary TeamsBrainstorming & Collaboration on Multi-Disciplinary Teams
Brainstorming & Collaboration on Multi-Disciplinary Teams
 

Último

How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTThink 360 Studio
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLkenzukiri
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024mikailaoh
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comjakyjhon00
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Ed Orozco
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxHasan S
 
Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazineRivanEleraki
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024Alan Dix
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before ConstructionResDraft
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfHctorFranciscoSnchez1
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillCre8iveskill
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Ted Drake
 
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa LetšosaModels of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa Letšosaannemarleenolthof1
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaAMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaBarusRa
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsBlock Party
 
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfUnlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfIBM
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...khushisharma298853
 
UI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessUI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessThink 360 Studio
 

Último (18)

How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPT
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.com
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
 
Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazine
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before Construction
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdf
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkill
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
 
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa LetšosaModels of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaAMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teams
 
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfUnlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...
 
UI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessUI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design Success
 

UX Strategy for Any Device