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Forbidden
not to grab
or touch
Daniel Pletinckx
Dries Nollet
Carlotta Capurro
Visual Dimension bvba
Belgium
V-MUST is funded by the European Commission under the Community's Seventh
Framework Programme, contract no. GA 270404.
Visual Dimension bvba
•  Active in digital heritage and architecture
•  Created in 2003 (Ename, Belgium)
•  Active on European scale as innovation company
•  Active in commercial & European projects
Visual Dimension bvba
•  Digital Heritage projects
•  3D virtual reconstruction & digital restoration
•  Interaction with 3D digital heritage (TimeGate)
•  Interactive storytelling for digital heritage (TimeFrame, TimeScope)
•  European projects
•  EPOCH, Etruscanning
•  V-MusT
•  CARARE, 3D-ICONS
•  Project development
Ir. Daniel Pletinckx
•  Civil engineer ICT & Communication Technology
•  Active in digital heritage since 1997
•  Awards
•  Flemish Monument Award 1998
•  VGI ICT Innovation Award 2004
•  Tartessos Award 2009 for virtual
archaeology (Sevilla)
3D Digital and Virtual museums
•  What does 3D offers to digital & virtual museums?
–  Digitise existing buildings and objects
–  Recreate and visualise the past (monuments, sites, landscapes)
–  Digitally restore museum objects
–  Explore virtual spaces
–  See evolution in time until today
•  Monuments & landscapes are essential part of
digital & virtual museums
•  Provide context of museum objects
•  Provide a visual reference framework for 2 people out of 3
Interaction with 3D Digital Heritage
•  Creation of 3D digital heritage
–  All 3D modeling in Blender (legacy data from ArchiCAD)
–  3D digitisation in AgiSoft (5 %)
–  3D sculpting (Blender & Z-Brush)
–  Landscape reconstruction in Vue or Unity (Terrain Composer plugin)
•  Natural interaction
–  Kinect camera for Windows, Leap Motion sensor
–  Interface to Unity3D
•  Interactive objects
–  3D printing (print ready 3D models in Blender)
–  Interface to integrated hardware in Unity3D
–  Interactivity in Unity3D
Ename, Belgium
Archaeological site of Ename, Belgium
Ename, Belgium
Archaeological site and village of Ename, Belgium
Ename 1065
4D visualisation of evolution of the Ename abbey site (1065)
Ename 1085
4D visualisation of evolution of the Ename abbey site (1085)
Ename 1150
4D visualisation of evolution of the Ename abbey site (1150)
Ename 1500
4D visualisation of evolution of the Ename abbey site (1500)
Ename 1595
4D visualisation of evolution of the Ename abbey site (1595)
Ename 1665
4D visualisation of evolution of the Ename abbey site (1665)
Ename 1730
4D visualisation of evolution of the Ename abbey site (1730)
Ename 1020
Resistivity measurements at the archaeological site of Ename
Ename 1020
Resistivity results of the archaeological site of Ename
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© Archaeological Prospection
Services of Southampton
Ename, Belgium
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Ename 1020
Magnetometer results of the archaeological site of Ename
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© Archaeological Prospection
Services of Southampton
Ename, Belgium
0 100m
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Ename 1020
Reconstruction of Ename in 1020, before the abbey phase
Ename 1020
Reconstruction of Ename in 1020, trade settlement
Ename 1020
Reconstruction of Ename in 1020, harbour and castrum
Ename 1020
Reconstruction of Ename in 1020, harbour and Saint Salvator church
Ename 1020
Reconstruction of Ename in 1020, market place and Saint Salvator church
Workflow of landscape simulation
Conceptual model of reconstructed buildings and terrain features
Workflow of landscape simulation
Top view map in Photoshop
Workflow of landscape simulation
Separation of terrain types in layers in Photoshop
Workflow of landscape simulation
Creation of height maps through painting in Photoshop
Workflow of landscape simulation
Scaled height maps in Photoshop (16 bit TIFF)
Workflow of landscape simulation
Terrain types and applied height map (Vue)
Workflow of landscape simulation
Terrain with procedural textures and height maps but without vegetation (Vue)
Workflow
Terrain with water and vegetation after population (Vue)
Workflow
Terrain with vegetation, buildings and (animated) objects (Collada)
4D visualisation: 1020-1730
Procedural landscape simulation in Vue (1730)
Real-time 3D historical landscapes
•  Documented historical landscapes (images)
•  Vegetation maps (terrain types)
•  Height maps
•  Re-generation as real-time 3D vegetation
•  Terrain Composer (Unity3D plugin)
•  Highly optimised terrain and vegetation (LOD)
•  From the same vegetation and height maps
Real-time 3D historical landscapes
Landscape simulation by TerrainComposer of Ename abbey and village
Real-time 3D visualisation: 1290
Optimised 3D landscape simulation (1290) in Unity3D
Real-time 3D visualisation: 1290
Optimised 3D landscape simulation (1290) in Unity3D
Real-time 3D visualisation: 1290
Optimised 3D landscape simulation (1290) in Unity3D
The abbey interior in 1288
Educational game – conceptual model – reconstructed interior
The abbey interior in 1288
Educational game – chapter room remains
The abbey interior in 1288
Ename archaeological site – chapter room
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – chapter room
The abbey interior in 1288
Ename abbey in 1288 – real time implementation – chapter room
The abbey interior in 1288
Ename archaeological site – refectory and lavatory
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – refectory
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – refectory
The abbey interior in 1288
Ename abbey in 1288 – real time implementation – refectory
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – scriptorium
The abbey interior in 1288
Ename abbey in 1288 – real time implementation – scriptorium
The abbey interior in 1288
Ename abbey in 1288 – archaeological site– scriptorium
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – scriptorium
The abbey interior in 1288
Ename abbey in 1288 – conceptual model – scriptorium
The abbey interior in 1288
Ename abbey in 1288 – real time implementation – library
The abbey interior in 1290
Ename abbey in 1288 – real time implementation – cloister
The abbey interior in 1290
Ename abbey in 1288 – real time implementation – cloister
The abbey interior in 1290
Ename abbey in 1288 – real time implementation – cloister
The abbey interior in 1290
Ename abbey in 1288 – real time implementation – guest quarter dining room
The abbey interior in 1288
Educational game – shape design – guest quarter table ware
The abbey interior in 1288
Educational game – museum obejcts – guest quarter table ware
The abbey interior in 1288
Educational game – iconography – guest quarter table ware
The abbey interior in 1288
Educational game – recontextualisation – scriptorium and library objects
The abbey interior in 1288
Educational game – recontextualisation – scriptorium and library objectsDEMO
Natural Interaction
•  Exploration through POIs (touchscreen)
•  Panorama based (TimeScope)
•  ObjectVR based (TimeLine)
•  Tangible Interfaces
•  Virtex (museum objects)
•  Virtex Light (monuments)
•  Natural interaction – hands (Leap)
•  Spatial Augmented Reality
•  Natural interaction – body (Kinect)
Virtex
Interactive 3D print of Augustus Prima Porta statue
Virtex
Electronics inside the interactive 3D print
Virtex
Interactive 3D print of Augustus Prima Porta statue at APM
Virtex
Interactive 3D print of Augustus Prima Porta statue at APM
Virtex
Interactive 3D print of Augustus Prima Porta statue in Sarajevo
Virtex Light
Ara Pacis 3D model
Virtex Light
Ara Pacis interactive 3D print
Virtex Light
Ara Pacis interactive 3D print
Virtex Light
Ara Pacis interactive 3D print
Virtex Light
Interactive Ara Pacis at Allard Pierson museum
Virtex Light
Interactive Ara Pacis at Allard Pierson museum
NI Spatial Augmented Reality
Interactive Egyptian stele (Allard Pierson Museum)
NI Spatial Augmented Reality
Interactive oscillum (Allard Pierson Museum)
NI Spatial Augmented Reality
Interpretation of fragmentary wall paintings (Mercati Traianei)
NI Spatial Augmented Reality
Greco-Roman Museum - Submerged Antiquities in Bibliotheca Alexandrina
NI Spatial Augmented Reality
Caesarion in Bibliotheca Alexandrina
NI Spatial Augmented Reality
Caesarion – digital restoration – the parents
NI Spatial Augmented Reality
Caesarion – digital restoration
NI Spatial Augmented Reality
Caesarion – digital restoration – hypothesis for laurel wreath
NI Spatial Augmented Reality
Caesarion – digital restoration
NI Spatial Augmented Reality
Caesarion – natural interaction to show digital restoration
Natural interaction: Etruscanning
Museo Gregoriano Etrusco, Vatican Museums
Natural interaction: Etruscanning
Regolini-Galassi tomb, excavated in 1836, objects in Vatican Museums
Natural interaction: Etruscanning
Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)
Natural interaction: Etruscanning
Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)
Natural interaction: Etruscanning
Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)
Natural interaction: Etruscanning
Etruscanning setup at the National Museum of Antiquities, Leiden, Netherlands
Natural interaction: Etruscanning
Etruscanning setup at the Allard Pierson Museum, Amsterdam
Natural interaction: Etruscanning
Etruscanning setup at the Vatican Museums, Rome
Natural interaction: Vrouw Maria
Shipwreck Vrouw Maria in Maritime Museum of Finland (2012)
Natural interaction: Imago Bononiae
Imago Bononiae in Digital Heritage 2013 conference
Natural interaction: Keys2Rome
AdMotum setup in Keys2Rome exhibition in the Town Hall, Sarajevo
Educational game @ Ename
Ename Heritage Centre and archaeological site
Natural interaction: TimeGate
Ename crosier – Ename archaeological museums
Natural interaction: TimeGate
Natural interaction – gesture editor
Natural interaction: TimeGate
Gesture editor – selection of significant body parts
Natural interaction: TimeGate
Gesture editor – gesture recording
Natural interaction: TimeGate
Ename abbey in 1290: interactive quest – part 1
Natural interaction: TimeGate
Ename abbey in 1290: interactive quest – part 2
Natural interaction: TimeGate
Ename abbey in 1290: interactive quest – part 3
Natural interaction: TimeGate
Ename abbey in 1290: interactive quest – part 4
3D game & walk-through
Ename Heritage Centre
Video
https://www.youtube.com/watch?v=rb41jKX9Cac
Many thanks!
heritage@visualdimension.be
http://heritage.visualdimension.be/

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